19.1.1 Audio Device Objects
The audio device objects are returned by open() define the
following methods (except control objects which only provide
getinfo(), setinfo(), fileno(), and
drain()):
audio deviceclose()
- This method explicitly closes the device. It is useful in situations
where deleting the object does not immediately close it since there
are other references to it. A closed device should not be used again.
audio devicefileno()
- Returns the file descriptor associated with the device. This can be
used to set up
SIGPOLL notification, as described below.
audio devicedrain()
- This method waits until all pending output is processed and then returns.
Calling this method is often not necessary: destroying the object will
automatically close the audio device and this will do an implicit drain.
audio deviceflush()
- This method discards all pending output. It can be used avoid the
slow response to a user's stop request (due to buffering of up to one
second of sound).
audio devicegetinfo()
- This method retrieves status information like input and output volume,
etc. and returns it in the form of
an audio status object. This object has no methods but it contains a
number of attributes describing the current device status. The names
and meanings of the attributes are described in
<sun/audioio.h> and in the audio(7I)manual page. Member names
are slightly different from their C counterparts: a status object is
only a single structure. Members of the play substructure have
"o_" prepended to their name and members of the recordstructure have "i_". So, the C member play.sample_rate is
accessed as o_sample_rate, record.gain as i_gainand monitor_gain plainly as monitor_gain.
audio deviceibufcount()
- This method returns the number of samples that are buffered on the
recording side, i.e. the program will not block on a
read() call of so many samples.
audio deviceobufcount()
- This method returns the number of samples buffered on the playback
side. Unfortunately, this number cannot be used to determine a number
of samples that can be written without blocking since the kernel
output queue length seems to be variable.
audio deviceread(size)
- This method reads size samples from the audio input and returns
them as a Python string. The function blocks until enough data is available.
audio devicesetinfo(status)
- This method sets the audio device status parameters. The statusparameter is an device status object as returned by getinfo() and
possibly modified by the program.
audio devicewrite(samples)
- Write is passed a Python string containing audio samples to be played.
If there is enough buffer space free it will immediately return,
otherwise it will block.
The audio device supports asynchronous notification of various events,
through the SIGPOLL signal. Here's an example of how you might enable
this in Python:
def handle_sigpoll(signum, frame):
print 'I got a SIGPOLL update'
import fcntl, signal, STROPTS
signal.signal(signal.SIGPOLL, handle_sigpoll)
fcntl.ioctl(audio_obj.fileno(), STROPTS.I_SETSIG, STROPTS.S_MSG)